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About me

I am a 3D Character Animator and Rigger from El Salvador. I am currently working in the gaming industry with softwares like Maya and Unity. I focus on expressive character acting as well as rigging all sorts of creatures and getting them ready for in game implementation. My projects reflect my affinity for family-friendly content.

 

Animation captured me because it can show people magical worlds and make the audience laugh or cry as they relate to the characters. Aside from animating, I enjoy playing board games with family and eating out!

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